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Planning and developing web-based games for language learning


A multi-national language education company came to Trigent when it wanted to leverage the power of the Internet to capitalize on the growing market for services that teach English as a Second Language (ESL). To reach out to ESL students, the client wanted to develop a series of language games that would challenge students' English abilities in ways that traditional word games could not.

Trigent helped the client to think creatively about development approaches for a series of interactive, online games that tested a student's communication and comprehension skills by using voice, pictures, and the written word. The result was a unique Web-based games platform that enabled the client to expand its market base while at the same time increasing customer awareness for all of its offerings.

 

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